The primetime slowdown, I believe, was intended to give the server more leeway during high-stress times of the day when upwards of 150 players could be playing at the same time.
However, we haven't seen player counts that high in a while. Our current primetime player count only rivals what used to be our off time player count (40-50 players).
So why do we still have the primetime slowdown? Unless there are network complications beyond simple player count, I don't understand why the choke needs to be put on every day at 6 PM, sharp...
-D