noivad wrote:The only downside is that it would make reckless behavior* have less of an impact. So, perhaps negative histia cap (with horus over the cap being refunded full) would be a more moderate solution. I think prior cap description saying “Exile is nearing death” would be a logical cap: >1000 but less than messages beyond ND. It would discourage reckless actions, but also make a person healable with a healer at the cap or several healers who combine to hit the cap.
*Some people get ND on their own and some thanks to others’ action, so it would still discourage party members acting stupid too.
I guess it depends upon what they're doing.
Horus becomes an issue most often when someone takes a strong hit on red, and that hit on red could be due to any number of factors that aren't related to the victim being reckless (usually a sudden large spawn will make this happen).
This also means that a hunt can be ended prematurely through no fault of the players.
Horus is also unfortunately just one more trainer healers "need" to be effective. For comparison, imagine fighters needing a certain number of ranks in a special trainer to hit any monster that has more than X health, and this would be in
addition to Atkus requirements to hit the same monster. Also, this trainer would do absolutely nothing to aid in all of a fighter's other capabilities.
The other problem with Horus is that it's a trainer that's negated by library healers who have just trained tons of Horus.
I can understand wanting "how dead" people are to be of some consequence as a game mechanic, but it ends hunts when hunts are hard enough to start in the first place.
Maybe increase the amount of time it takes to raise someone without Horus, then make Horus decrease that time, as well as reduce or remove the "raise stun" with enough ranks of it.
That way, there's still a downside to being reckless (taking forever to raise), but hunts won't be ending prematurely because of lack of Horus (and I don't just mean oldbie hunts but like hunts with the few remaining mid-level healers in existence).