New Hunt Areas for Those Who Still PLay

Maeght
Exile
Post #16

New Hunt Areas for Those Who Still PLay

by Maeght » Fri Jan 08, 2016 8:11 pm

Mac wrote:
xepel wrote:said stuff
Honestly, I thought I was reading a post by Maeght.

I need to go back to not reading these forums.
It was a good and true post.

But I've suggested that the powers that be make an area that was just hack and slash with no strings of plot or story or theme, just a "monster island" where people could form fairly quick hunts and where the challenge could escalate to fit just about any hunt group. This could be done without a lot of that extra GM effort as long as it was made clear that departs were part of the challenge.

But if the volunteer labor force doesn't want to do it and god help us if you don't know by now how Joe feels, it ain't gonna happen.

Destian
Exile
Post #17

New Hunt Areas for Those Who Still PLay

by Destian » Sat Jan 09, 2016 5:59 pm

xepel wrote:The developer is Delta Tao, and as far I can tell the only "employee" (someone who actually gets paid and so actually has responsibility) is Joe. Good luck getting him to make something happen. ;)
That seems extremely backwards...
Maeght wrote:But I've suggested that the powers that be make an area that was just hack and slash with no strings of plot or story or theme, just a "monster island" where people could form fairly quick hunts and where the challenge could escalate to fit just about any hunt group. This could be done without a lot of that extra GM effort as long as it was made clear that departs were part of the challenge.
I think most people would love to see this.